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Picture Wall - 29 pics

Floodfill algorithm in Python
Text rendering and effects using GPU-computed distances
Flight Path
Gamma correction on fragment shaders.
Implementing a foil sticker effect
Graphite | Free online vector editor & procedural design tool
Making GNOME’s GdkPixbuf Image Loading Safer
The AI Slop Fight Between Iran and Israel
From SDR to ‘Fake HDR’: Mario Kart World on Switch 2 Undermines Modern Display Potential
Bilinear interpolation on a quadrilateral using Barycentric coordinates - AMD GPUOpen
AAA - Analytical Anti-Aliasing
On Crafting Painterly Shaders
Graphics Tricks from Boomers
Building Real-Time Global Illumination
PixiJS | The HTML5 Creation Engine
Simulating worlds on the GPU: Four billion years in four minutes
My favourite animation trick: exponential smoothing | lisyarus blog
cohost! - "Rotation with three shears"
Unreasonably effective - How video games use LUTs and how you can too
How to (and how not to) fix color banding
Ray Marching Fog With Blue Noise « The blog at the bottom of the sea
Where Is OpenCV 5? - OpenCV
Streamlined interface for generating images with AI in Krita
Transform Matrices are Great and You Should Understand Them
Fluid Simulation
WebGPU: the cross-platform graphics API of tomorrow - Chrome Developers
cohost! - "I want to talk about WebGPU"
TinyVG
Blending Modes | Dan Hollick 🇿🇦
Shaarli · The personal, minimalist, super-fast, database free, bookmarking service by the Shaarli community · Documentation
Fold Fold all Expand Expand all Are you sure you want to delete this link? Are you sure you want to delete this tag? The personal, minimalist, super-fast, database free, bookmarking service by the Shaarli community