Very interesting musing about the UX divide between GUI and CLI/text and how this could be approached to have both interacting better.
OK, this is a funny concept for a casual game. I wish it'd be Free Software of course.
Nice summary of the various blending modes you can use in graphics. Well done.
Very thorough article with plenty of tips and ideas on how to run nice pair programming sessions.
Very good primer on Conway's Law by Martin Fowler. Definitely recommended, obviously this is just a start and requires diving deeper in the topic.
Very good overview about RAII, ownership, borrowing references. All that comparing C++ and Rust in their ways to handle those concepts. Definitely a must-read even though it's a bit long.
Always interesting when a language influence the use of another one. I like this kind of epiphanies.
Hear! Hear! No, moving your infrastructure to managed services doesn't make sense in all cases. You need to be in the right place in term of complexity and traffic to really benefit from it. It's less common than you'd think due to the marketing pressure.
Nice little article rehashing what it really means to have a non-euclidian geometry since the term has been unfortunately abused lately. Also gives a list of games to experience weird geometries.
Lots of very good points, I'm a proponent of TDD but I strongly agree with this. If it's painful and not fun, find a way to do it differently. There's likely a tool or some API you miss. Manage your effort.
Alright, this going to be interesting. Pass me the pop corn. It's definitely a welcome move in any case.
Definitely this. I regularly try to pick up new languages for this exact reason. Every time it improves the way I use the languages I already knew.
Interesting examples where the Python type hints are used. This still needs improvements but it's clearly improving.
Nice little tool to easily produce icons in a cohesive style.
Interesting data point about a service moving completely to the htmx and web components approaches. Not all applications are going to see such drastic improvements, that being said the change in team structure alone feels like a very good thing to me (and is more likely to be the constant in such moves).
Very important points. This can easily turn a project into a death march with rampant undue complexity. Also the proposed guidelines are simple and seem efficient.
Not much new in this article regarding Stable Diffusion. That being said the section about ethics is spot on. This is the toughest part to grapple with regarding the latest batch of generative AIs. The legal traceability of the training set might end up being required (even though I doubt it will happen).
OK, super tiny and simple. This looks like a nice alternative for the big ones like Jekyll or Hugo.
Useful list of gotchas if you need to dabble in linear algebra. You gotta love those floats.
A bit messy sometimes and a few arguments seem weak to me. Still the core message holds: don't let a framework rule your project.