Daily Shaarli
January 14, 2023
It's coming from the job interview domain... but I wonder if it could be more largely useful due to how simple it is (but not easy mind you). I guess I'll experiment with it for my next project postmortem.
Excellent analysis and explanation of the stutter problem people experience with game engines. It's an artifact of the graphics pipeline becoming more asynchronous with no way to know when something is really displayed. Extra graphics APIs will be needed to solve this for real.