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Definitely fun research. Let's not be fooled though it also has practical use.
I think this effect is a usability nightmare. That said it's interesting to see which CSS and SVG tricks can be used to simulate it. This opens the door to other effects.
Nice deep dive into the theory behind PBR approaches.
A very good essay which reminds us we can't really reason in terms of absolute right or wrong.
Quantum mechanics and the many world theory really are playing with your brain. Funnily enough I read an excellent novel recently based on this principle.
Nice explanation of everything you need to simulate to make a realistic car simulation in a game.
Nice in depth article on how to run particle simulations using WebGPU. This one has a very life like rendering.
SIMD is hard to use, not all problems can apply to it. But when they can, the performance gain can be great.
Exciting new type of neural networks. There are limits to use them at large scale for now. Still, they have very interesting properties like the interpretability. And also, they tend to give similar performance to traditional neural networks for a smaller size.
Still not perfect, but that's an interesting development.
Good introduction to collision resolution inside of physics engines.
This gives a good idea of the important parts in a CAD program. It also list a few of the usable libraries to build one such program in the browser.
Very cool BSDF. Should lead to better diffraction rendering in real-time 3D.
Interesting approach to have a ray tracer which doesn't quite follow physics for artistic purposes.
Ever wondered how planes fly? What the Navier-Stokes equations lead to in practice? This is the right article.
Wonder how to implement such real-time simulations? This is a good summary of all the math involved. Also comes with code snippets and demos.
Nice to see the latest edition also available online. This is an excellent resource to get into PBR.
This one is a lot. This is a very interesting exploration in rigid body simulation though. Shows well the trade-offs in term of performance and how to keep it usable for third party developers.
This is a surprising and fascinating discovery. The scale of such events is mind bending.
Once again an excellent deep dive... We're getting into the physics of biking, and there are some surprises along the way! In any case this is fascinating all the thinking which went into such an object, the wheels alone are a very clever system.