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Nice to see another game engine go the Free Software route. This one is particularly feature packed.
Deceptive title! It's far from simple and the article confirms it. It's fascinating to see all the dimensions you have to deal with to design a game though.
Very interesting exploration of the various types of blurs used in games and GUIs. Starting simple then building up all the way to the Dual Kawase Blur... and a bit beyond.
A little article about a different type of grids for strategy games. Some of the consequences are very interesting.
OK, the concept if really mind bending. The tech behind it is really interesting.
Yep, there's no logic engine buried deep in those chatbots. Thinking otherwise is placing faith in some twisted view about emergence...
Nice explanation of everything you need to simulate to make a realistic car simulation in a game.
This is indeed an excellent way to understand all the roles and the work behind creating a game.
There are options indeed. Some of them can be maybe surprising. It of course depends the type of game you're making.
Looks like an interesting game engine. Didn't know about its existence.
Nice post about pros and cons of ECS architectures.
Interesting dive into the experience of writing a small Vulkan engine (almost) from scratch.
Very nice documentary about the creation of Lemmings. It's especially incredible what you can do with a bunch of pixels. This is a lesson in minimalism. And to think it was initially rejected by publishers... This is a fascinating story through and through with a lot of (sometimes surprising) ramifications.
Interesting tricks for having good vector graphic based animations and collision detection.
You like SQL? You like murder mysteries? This little game might be right for you.
Very cool simplified simulator. Gives a good idea of how this roughly works.