Looks like Europe is finally waking up. It needs to pick up the pace now.
Nice little introduction in the fascinating world of very large binaries.
This is really fun tech. I need to find time to experiment with it.
Very comprehensive resource to make your own recommender model.
Indeed, social media even the fediverse isn't really about communication or community, it's about consuming content.
Careful of undefined behaviours. They can be reached fairly quickly. Especially in C++ and its initialisation maze.
A bit too unapologetic regarding Rust API choices for my taste. Still, it gives a good idea on how error handling works in Rust.
Early days for this little system tool. I really like the idea though.
I'm not sure I fully align with this piece. The core tenet of generic design advice vs concrete design advice makes sense though.
The situation about file locking is really complicated in the Unix systems family.
It's been written a while ago now... and it's admittedly still a mess. Be sure to read the addendum as well.
A good summary on the important rules to follow to debug something.
Interesting insights about pair programming.
Estimates are is always the weak spot in project management in my opinion. Story points are generally confusing and there are better ways.
The definition of ready can be a big help avoiding too many questions about stories as they are implemented. They should be clear before hand.
This is a very good resource on the different ways to split user stories.
This is a good praise for the work of maintainers. They're fighting off entropy and this should be well regarded.
You assumed you could deserialise in a zero copy fashion? Are you really sure about that? Think twice.
Unsurprisingly, this is mostly not related to the use of Rust. The design choices are what male uv so fast.
Looks like a neat option for quick party games.